Before The Shenmue Anime You Should Watch The Virtua Fighter Anime

Yu Suzuki’s Shenmue is getting an anime that will be premiering via Crunchyroll and Toonami. The news is a little shocking. Although Shenmue III smashed its Kickstarter goal, when released the game did get some mixed reviews. 

Personally I’m excited for the imminent anime series, as I slowly continue to slog my way through 1 and 2. But this isn’t the first time one of Suzuki’s properties has made it into anime form. In the 90’s there was also an anime series based on the adventures of some particular martial artists.

That’s right, I’m talking about Sega’s fighting games series that is officially more under utilized by the company than Sakura Wars and Streets Of Rage: Virtua Fighter.

What is Virtua Fighter?

Virtua Fighter is a 3D fighting game franchise that premiered and thrived in the arcades in the 90s. The game has a three-button system (Guard, Punch, Kick) and a diverse cast of fighters that beat each other up in a realistic type of fighting game environment. Realistic here is defined as not containing flashy fireballs and super ultra multi-hit special combos derived from a special meter or command. There are still certain moves and mechanics (space jumps) that are unrealistic, but for the most part, Virtua Fighter is not like Street Fighter.

It’s closest cousin would actually be Tekken and there’s an ironic reason for that. Virtua Fighter was co-created between Yu Suzuki and Seiich Ishii. Ishii went on to become the director for the first two Tekken games, as well as cult titles like Tobal 2, Ergheiz, and The Bouncer. But where Tekken is all about air juggles and wave dashing, Virtua Fighter is a little more simple to grasp, yet also as deep as the ocean in terms of mastering. It’s also lite on presenting its lore compared to Tekken and other fighters..

Where Is Story Mode?

There’s the old gaming adage that the story in fighting games doesn’t matter.

Not true.

I’d point out that rough launch of Street Fighter V devoid of a story mode hurt the game’s Launch. Netherealm Games produce the slickest story modes for their games.

At the very least character endings in Arcade Modes have always been the norm for fighting games, except for Virtua Fighter (not counting Virtua Fighter Kids). There isn’t usually a story mode in the games. And ending the games usually just results in the credits.

This isn’t to say that Virtua Fighter is completely devoid of lore. There are some interesting stories and background regarding Sega’s cast of combatants.

And there’s been a few attempts to tell it through material like a CG Portrait Series, and some OVAs that were essentially like music videos for each character. This may explain the anime’s approach to the story and characters of Virtua Fighter because while some aspects of the show feel 100% faithful to the games, there are plenty of times when the series feels, uh..questionable.

But The Anime Series?

 Virtua Fighter’s anime series was released in 1995 in Japan as a 35 episode series aimed at young kids and teens. It made its way to the United States, though there were only 24 episodes of the series dubbed. The rest I haven’t been able to find anywhere so far. However those 24 episodes can currently be streamed for free on either Tubi or RetroCrush.

And while it does suck that we don’t have the complete series, we did manage to get major plot points wrapped up by the time we finish the 24th episode. It appears that the remainder of the series is part two where the story picks up three years later. So still, here’s hoping that RetroCrush picks up the rest of the series to stream in the near future. 

The series was directed by Hideki Tonokatsu, who has done other anime such a few from the Lupin III franchise in the 2000’s, Hellsing Ultimate, and most recently the first episode of the latest Fruits Basket (2019) series. TMS Entertainment was the animation studio behind the series and they’re a major studio that has had their hands in countless titles which roughly at the time of Virtua Fighter’s release, they were also working on Detective Conan, Monster Rancher, Kenichi The Mightiest Disciple, Hamtaro, and ironically another Sega Flagship game series: Sonic X. 

Some of the series mentioned are kind of the mid-tier to high-tier shows that were found during Saturday Morning Cartoon broadcasts or early Toonami blocks. Virtua Fighter would have fit perfectly within any of these slots. Animation wise, you could tell that the budget wasn’t necessarily that high, but it’s by no means terrible. In fact some of the fights between main characters end up stealing the show at points.

It’s not exactly Street Fighter II The Animated Movie in terms of martial arts fight scenes but it’s also not Street Fighter the American Cartoon either. And that’s all I could really ask for from this series. Besides for a game that again, has no story mode, WE ALL ABOUT THAT FIGHTING GAME PLOT BAYBEE!

How Faithful Is It To The Source?

Virtua Fighter is very tropey anime.

Even worse than that, it’s 90’s anime tropey.

You’ve got Akira being portrayed as your typical 90s anime plucky protagonist who has a sense of honor, loves to eat as much as he loves to fight, and is happy go lucky. This is Akira in the anime but I also named the traits for like a million Shonen Jump protagonists. In the games, Akira comes off serious, honorable and only interested in perfecting his art. And this points to other fighting game protagonists, notably Ryu, but even in that arena, Akira comes off more hot blooded.

His most famous saying is “Junen hayainda yo!” which roughly translates to “You’re Ten Years Too Early!” That’s nothing some you’d hear Ryu saying to an opponent, and even his evil counterpart isn’t spitting Bars that potent. 

Continuing with questionable characterizations Pai is portrayed as the typical tsundere female potential love interest to Akira. She’s loud, angry at any action Akira does or doesn’t do, but worries and frets at the hint of Akira being hurt, missing, or in danger. In the game, at best the two are respected platonic friends. Yet one could argue that since they seemly have little to offer in characterization in the game this gave the anime team an opportunity to in fact give them some type of character. 

Yu Suzuki is credited with the show as “Creator” but it’s unclear just how much involvement he had with the anime. The closest Suzuki planned on at least giving Akira some major lore to work with would have been a planned Virtua Fighter RPG which wound up instead becoming Shenmue. So I have to wonder if maybe that game’s original intentions would have followed the same story and character beat as the anime.

Hard to say.

But while that particular characterization is a bit murky, the anime series does remain faithful in other areas. For example the overall story of the Bryant siblings is the similar to the games. Sarah Bryant does get kidnapped by an evil organization and is brainwashed. Jacky, her race car driving brother does any and everything to save her, including fighting her. And after the fight, Sarah feels that she should strive for her independence and be her own woman rather than rely on her brother all the time. Pai might be another 90’s anime trope, character wise, but she is also an actor like in the games. She also hates and blames her father Lau for the death of her mother. Jeffery is a fisherman seeking a strong enough boat to go after the Devil Shark and still has a sick Powerbomb.

It’s almost like the anime team took the root of the character and lore and applied a lot of it, while also taking some creative liberties. That’s kind of similar to what Udon did with the Street Fighter series. The difference is that, Udon had more lore to play around with.

But there are the little ways in which this series manages to stay faithful to the source. Most notably this happens when the characters perform some of their signature moves and the narrator announces and breaks down how and why it’s devastating to opponents. And he does the breakdowns in such an overstated and excited way. It’s nice. It’s kind of like a throwback to announcers you used to hear in old school fighting games.

It’s A Charming K.O

The Virtua Fighter Anime series isn’t a perfect win. But it’s still a win. It’s got enough charm, comedy, adventure and action to entertain you. It falls into many 90’s kid anime tropes, but it also tries to remain faithful to its source. Also, it’s got an opening that just bangs. Seriously, if I can ever find a Karaoke Bar with this song, I’ll be happily belting this out. I’m sure the Shenmue Anime will probably outshine Virtua, but while you wait, it’s still a recommended watch.

And if you’ve never played the games before, I highly recommend checking them out. You can play some of the titles in the Arcades of the Yakuza games. The last title in the series, Virtua Fighter 5: Final Showdown released ten years ago on the Xbox 360 and PS3 and they still look and play so good. Check out some top players in nycfurby’s and Virtua Kazama’s streams. 

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Fight Anatomy: The Worst Knockout In Manga

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Presenting a memorable fight in a manga is a unique challenge.

Anime, TV, and film grants us action in motion and that’s often easier to attract the eyes and stick out. Think about it. You might know anything about Jorge Masvidal, but the video or gif of his famous flying knee knockout in the UFC?

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Your eyes will repeatedly stare over and over (though given how quick it happens, that’s also understandable) because the motion sticks out.

Or how about Asuka madly diving from a balcony unto a group of her competitors? It’s another attractive hook where even if you initially just saw this  gorgeous still image…

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Your eyes would still hunger for the full motion.

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Manga has an uphill battle compared to these other mediums. That’s why when a Manga fight does stick out, you gotta give its roses. And Hiroshi Takahashi’s Worst deserves a whole bouquet for what it manages to pull off.

Takahashi’s  manga work is usually about delinquents fighting to the be the baddest while forming a brotherhood with their crew.

Broken faces and loyalty are often the name of the game, especially in his most well known work Crows, which has spawned a few films, and even a game or two. Probably the only time he’s managed to veer a bit is in his zombie apocalypse work Jank Runk Family. But even then, the common themes of brotherhood and brawling still take center stage.

And Worst, released in 2002, is no different.

Worst takes place in Suzuran HIgh School, known in Japan as the worst (see what it did there?) school, housing delinquents who do nothing but try to fight to be the toughest student.

And that’s not if they’re dealing with neighboring rival schools, biker gangs, or rare semi-existential thoughts on growing up. I mean not every battle is met with their fists and feet. Though I’d say 99 percent of the battles are met with their fists and feet.

Protagonist Hana Tsukishima is a freshman who grew up in the country and proceeds to use his good nature, proficiency for cracking jaws, and freakish country strength for the goal of unifying the school, which is something no student has been able to do for years.

Hisashi Amachi is a bit of a sociopath whose brutality and dirty means to win at any cost would put him in trouble if he also wasn’t one of the toughest freshman in the school. Shortly after the Manga introduces him and he beats up another fellow freshman, Amachi also manages to badly beat up an upperclassman.

Hana and Amachi are put on an inevitable path thanks to a Freshman Battle Royale, where the two are the last ones standing.

So how does it play out?

Two men. One punch. And a Helicopter.

In other words, it’s beautiful thanks to Takahashi’s setup.

Takahashi could have shown a longer fight in the beginning. Hell, at this point, you’re expecting it. But if he had, given the shortness of this fight, it would have fell flat and done a disservice to the buildup he was attempting to do. He sets these two characters up as the last two standing with nary a scratch from the other students they’ve had to fight. Heck, Amachi initially tries to send another student to fight Hana and walk away as he doesn’t even think he’s worthy to fight.

But then, there is a callout and stare-down.

And the beginning of the proceeding issue, you aren’t meant with the usual Manga beginnings, of more talking, flashbacks, then a five minute fight drawn out to three chapters.

Instead, we get the sound and an image of a Helicopter.

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The reaction of a student who already witnessed this showdown.

And of course, someone already Knocked Out!

K.O.

 

Sleep

This is all within the first three pages of this Chapter.

And instead of asking the question of who’s gonna win?

You ask, “What Happened?”

“How did he lose?”

“How did he win?”

And from that point on, you’re glued.

You have to know how this went down.

And luckily, Takahashi delivers showing exactly just how the fight went down after delivering its ending upfront.

It took one punch and the luck of a narrow dodge.

It’s ballsy to deliver the Chapter like this, but not only does it make sense, but couldn’t happen any other way.

What would you expect initially?

A drawn out battle where the hero somehow perseveres?

Or that same multi-chapter fight where the hero loses and learns and gains a goal of getting stronger for the Rematch?

No, instead we get the hero by his own admission narrowly beating his opponent, and a setup for an eventual rematch when these two have had more battles under their belts. Instead of Amachi getting the bad guy of the week treatment, we get this setup of him rebuilding , starting from scratch which means that he will face Hana again. And Hana, though the victor in this fight, isn’t guaranteed that he’ll always win easily or at all.

To sum it up, I love this fight because it give this sense of unpredictability to the Manga, which I can assure delivers on that quite a few more times as it goes on. Wins aren’t a guarantee for anyone. Which is great, because you either leave heartbroken when your favorite character, despite everything they did, gets their ass kicked, or cheer when someone you hate finally gets stomped to the ground.

At this, Worst is simply the best.

What They Say: The Liver Shot

Pat Healy vs Maximo Blanco
Pat Healy Delivering a solid shot. Photo By Ester Lin

 

“Shut up, liver! (He punches himself) Ow… My liver hurts.”–Homer Simpson

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CB Dollaway probably cursing every drink he’s ever had thanks to Lyoto Machida.

 “It’s an organ. They say it’s the most important organ in the body. And it’s big. I imagine if you hit something important like the pills, like the liver , or like the spleen, you know, you’re going to go down.” –Bas Rutten

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“I’ve only dropped someone to the canvas once with a body shot, but it felt like hitting a ball over the fence or a perfect 250-yard drive – exhilarating. A perfectly executed punch is a thing of beauty and precision. However, unlike the long ball in baseball or golf, the body shot doesn’t have the sex appeal. Chicks might dig the long ball as the saying goes, but the body shot is old school.” Eric C. Stevens

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“Most people reading have taken a body shot or had the wind knocked out of them. But what many people don’t understand is what it’s like to get hit in the liver. It’s the liver’s job to filter toxins out of your body. And when somebody’s left hand or foot slams into it, it’s like every cocktail you ever drank, every poisonous insect that crawled in your mouth while you slept… they’re all released back into your body at the same time. The end result is a lot like getting knocked out, only you’re awake for it. Your arms and legs stop working and you see an Indian with an extra horse beckoning you into the woods.”
–Seanbaby

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Hyper Stylized Gif Action

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In between looking for a proper job in place of my crappy one, getting consistent on my gym trips, and doing some major gaming, I haven’t really been keeping up with my usual Let’s Play viewing.

That changed yesterday as I caught on the Super Best Friends camp, the fumiest bunch of Canadians since the Kids In The Hall.

Friday Night Fisticuffs (and its Scrub Saturday Cousin) are constant favorites round these parts, and a recent episode in which the crew played Hyper Dragonball Z is no exception.

The video reminded me of some of the first animated gifs I made of the initial trailer.

 

Ah, memories.

Anyway, you can view the video for yourself, then download and give this game a try.